![]() That, in itself, is useful for rebuilding analytic 3D models from mesh geometry but it also pays dividends when aligning scan data to the world coordinate system. This includes selection tools that allow the user to select a set of planar faces from a polygon mesh automatically. This gave users the ability to work with mesh data more efficiently and the work done here is now evident in this new release of SpaceClaim. In 2012 SpaceClaim linked up with Geomagic/3D Systems on Geomagic Spark (or, as it’s now called, Geomagic Design Direct). The import of each part is sent to a different thread, so the more CPU cores there are on your system, the faster the import process is as each isn’t waiting for the previous ones to complete. While for single part imports, you won’t see a massive improvement, for assemblies (particularly complex ones), it’ll be a huge benefit. ![]() SpaceClaim has always been strong in this regard, but this release sees the import process take advantage of multi-threading. This mixes existing tools (such as the Identify Holes command) with new tools to assist with generating draft from a parting surface.Īs ever, it’s all done in a highly interactive manner, but works well, particularly for those looking to just tweak things in preparation for casting or forging.Įlsewhere, there’s been work done onthe import process. This release doesn’t see massive changes, rather tweaks to make the workflow more efficient or to make specific areas of functionality more accessible.Ī good example is the new ‘manufacturing’ group of commands. That’s the benefit of being a newer system. ![]() SpaceClaim’s user interface has always been pretty clean and modern. So let’s dive in and take a look at some of the highlights of the new release! SpaceClaim – User experience Unlike many other vendors, the 2014 nomenclature doesn’t mean it’ll ship next year - rather it’s available now. What’s interesting is how this widening of its user community is influencing the product’s development.
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